wxJoystickEvent
See external documentation: wxJoystickEvent.
See external documentation:
joy_button_down, joy_button_up, joy_move, joy_zmove
See also the message variant #wxJoystick{} event record type.
This class is derived (and can use functions) from:
wxEvent
DATA TYPES
wxJoystickEvent()
An object reference, The representation is internal and can be changed without notice. It can't be used for comparsion stored on disc or distributed for use on other nodes.
Functions
buttonDown(This::wxJoystickEvent()) -> bool()
Equivalent to buttonDown(This, []).
buttonDown(This::wxJoystickEvent(), Options::[Option]) -> bool()
Option = {but, integer()}
See
buttonIsDown(This::wxJoystickEvent()) -> bool()
Equivalent to buttonIsDown(This, []).
buttonIsDown(This::wxJoystickEvent(), Options::[Option]) -> bool()
Option = {but, integer()}
See
buttonUp(This::wxJoystickEvent()) -> bool()
Equivalent to buttonUp(This, []).
buttonUp(This::wxJoystickEvent(), Options::[Option]) -> bool()
Option = {but, integer()}
See
getButtonChange(This::wxJoystickEvent()) -> integer()
See
getButtonState(This::wxJoystickEvent()) -> integer()
See
getJoystick(This::wxJoystickEvent()) -> integer()
See
getPosition(This::wxJoystickEvent()) -> {X::integer(), Y::integer()}
See
getZPosition(This::wxJoystickEvent()) -> integer()
See
isButton(This::wxJoystickEvent()) -> bool()
See
isMove(This::wxJoystickEvent()) -> bool()
See
isZMove(This::wxJoystickEvent()) -> bool()
See