wxScrolledWindow
See external documentation: wxScrolledWindow.
See external documentation:
This class is derived (and can use functions) from:
wxPanel
wxWindow
wxEvtHandler
DATA TYPES
wxScrolledWindow()
An object reference, The representation is internal and can be changed without notice. It can't be used for comparsion stored on disc or distributed for use on other nodes.
Functions
new() -> wxScrolledWindow()
See
new(Parent::wxWindow() (see module wxWindow)) -> wxScrolledWindow()
Equivalent to new(Parent, []).
new(Parent::wxWindow() (see module wxWindow), Options::[Option]) -> wxScrolledWindow()
Option = {winid, integer()} | {pos, {X::integer(), Y::integer()}} | {size, {W::integer(), H::integer()}} | {style, integer()}
See
calcScrolledPosition(This::wxScrolledWindow(), Pt::{X::integer(), Y::integer()}) -> {X::integer(), Y::integer()}
See
calcScrolledPosition(This::wxScrolledWindow(), X::integer(), Y::integer()) -> {Xx::integer(), Yy::integer()}
See
calcUnscrolledPosition(This::wxScrolledWindow(), Pt::{X::integer(), Y::integer()}) -> {X::integer(), Y::integer()}
See
calcUnscrolledPosition(This::wxScrolledWindow(), X::integer(), Y::integer()) -> {Xx::integer(), Yy::integer()}
See
enableScrolling(This::wxScrolledWindow(), X_scrolling::bool(), Y_scrolling::bool()) -> ok
See
getScrollPixelsPerUnit(This::wxScrolledWindow()) -> {PixelsPerUnitX::integer(), PixelsPerUnitY::integer()}
See
getViewStart(This::wxScrolledWindow()) -> {X::integer(), Y::integer()}
See
doPrepareDC(This::wxScrolledWindow(), Dc::wxDC() (see module wxDC)) -> ok
See
prepareDC(This::wxScrolledWindow(), Dc::wxDC() (see module wxDC)) -> ok
See
scroll(This::wxScrolledWindow(), X::integer(), Y::integer()) -> ok
See
setScrollbars(This::wxScrolledWindow(), PixelsPerUnitX::integer(), PixelsPerUnitY::integer(), NoUnitsX::integer(), NoUnitsY::integer()) -> ok
setScrollbars(This::wxScrolledWindow(), PixelsPerUnitX::integer(), PixelsPerUnitY::integer(), NoUnitsX::integer(), NoUnitsY::integer(), Options::[Option]) -> ok
Option = {xPos, integer()} | {yPos, integer()} | {noRefresh, bool()}
See
setScrollRate(This::wxScrolledWindow(), Xstep::integer(), Ystep::integer()) -> ok
See
setTargetWindow(This::wxScrolledWindow(), Target::wxWindow() (see module wxWindow)) -> ok
See
destroy(This::wxScrolledWindow()) -> ok
Destroys this object, do not use object again