registry
This module provides support for storing key-value
pairs in a table known as a registry, backing up registries to
Mnesia
in an atomic manner, and later restoring the contents of a
registry from Mnesia
.
Functions
ei_reg *reg;
A registry that has previously been created with
ei_reg_open()
is closed, and all the objects it
contains are freed.
reg
is the registry to close.
Returns 0
.
ei_reg *reg;
const char *key;
Deletes an object from the registry. The object is not
removed from the registry, it is only marked for later
removal so that on later backups to Mnesia
, the
corresponding object can be removed from the Mnesia
table as
well. If another object is later created with the same key, the
object will be reused.
The object is removed from the registry after a call to
ei_reg_dump()
or ei_reg_purge()
.
reg
is the registry containingkey
.key
is the object to remove.
Returns 0
on success, otherwise -1
.
int fd;
ei_reg *reg;
const char *mntab;
int flags;
Dumps the contents of a registry to a Mnesia
table in an
atomic manner, that is, either all data or no data is updated.
If any errors are encountered while backing up
the data, the entire operation is aborted.
fd
is an open connection to Erlang.Mnesia
3.0 or later must be running on the Erlang node.reg
is the registry to back up.mntab
is the name of theMnesia
table where the backed up data is to be placed. If the table does not exist, it is created automatically using configurable defaults. For information about configuring this behavior, seeMnesia
.
If flags
is 0
, the backup includes only
those objects that have been created, modified, or deleted since the
last backup or restore (that is, an incremental backup). After the
backup, any objects that were marked dirty are now clean, and any
objects that had been marked for deletion are deleted.
Alternatively, setting flags to EI_FORCE
causes a full
backup to be done, and EI_NOPURGE
causes the deleted objects
to be left in the registry afterwards. These can be bitwise OR'ed
together if both behaviors are desired. If EI_NOPURGE
was
specified, ei_reg_purge()
can be used to
explicitly remove the deleted items from the registry later.
Returns 0
on success, otherwise -1
.
ei_reg *reg;
const char *key;
Gets the value associated with key
in the
registry. The value must be a floating point type.
reg
is the registry where the object will be looked up.key
is the name of the object to look up.
On success, the function returns the value associated with
key
.
If the object is not found or if it is not a floating point
object, -1.0
is returned. To avoid problems with in-band error
reporting (that is, if you cannot distinguish between -1.0
and
a valid result), use the more general function
ei_reg_getval()
instead.
ei_reg *reg;
const char *key;
Gets the value associated with key
in the
registry. The value must be an integer.
reg
is the registry where the object will be looked up.key
is the name of the object to look up.
On success, the function returns the value associated with
key
.
If the object is not found or if it is not an integer
object, -1
is returned. To avoid problems with in-band error
reporting (that is, if you cannot distinguish between -1
and a
valid result), use the more general function
ei_reg_getval()
instead.
ei_reg *reg;
const char *key;
int size;
Gets the value associated with key
in the
registry. The value must be a binary (pointer) type.
reg
is the registry where the object will be looked up.key
is the name of the object to look up.size
is initialized to contain the length in bytes of the object, if it is found.
On success, the function returns the value associated with
key
and indicates its length in
size
.
If the object is not found or if it is not a binary object,
NULL
is returned. To avoid problems with in-band error
reporting (that is, if you cannot distinguish between NULL
and
a valid result), use the more general function
ei_reg_getval()
instead.
ei_reg *reg;
const char *key;
Gets the value associated with key
in the
registry. The value must be a string.
reg
is the registry where the object will be looked up.key
is the name of the object to look up.
On success, the function returns the value associated with
key
. If the object is not found or if it is not a
string, NULL
is returned. To avoid problems with in-band error
reporting (that is, if you cannot distinguish between NULL
and
a valid result), use the more general function
ei_reg_getval()
instead.
ei_reg *reg;
const char *key;
int flags;
void *v (see below)
A general function for retrieving any kind of object from the registry.
-
reg
is the registry where the object will be looked up. -
key
is the name of the object to look up. -
flags
indicates the type of object that you are looking for. Ifflags
is0
, any kind of object is returned. Ifflags
isEI_INT
,EI_FLT
,EI_STR
, orEI_BIN
, then only values of that kind are returned.The buffer pointed to by
v
must be large enough to hold the return data, that is, it must be a pointer to one ofint
,double
,char*
, orvoid*
, respectively.If
flags
isEI_BIN
, a fifth argumentint *size
is required, so that the size of the object can be returned.
On success, v
(and size
if the
object is binary) is initialized with the value associated
with key
, and the function returns EI_INT
,
EI_FLT
, EI_STR
, or EI_BIN
, indicating the type
of object. On failure, -1
is returned and the
arguments are not updated.
ei_reg *reg;
const char *key;
Marks a registry object as dirty. This ensures that
it is included in the next backup to Mnesia
. Normally this
operation is not necessary, as all of the normal registry
'set' functions do this automatically. However, if you have
retrieved the value of a string or binary object from the
registry and modified the contents, then the change is
invisible to the registry and the object is assumed to be
unmodified. This function allows you to make such modifications
and then let the registry know about them.
reg
is the registry containing the object.key
is the name of the object to mark.
Returns 0
on success, otherwise -1
.
int size;
Opens (creates) a registry, which initially is empty. To
close the registry later, use ei_reg_close()
.
size
is the approximate number of objects you
intend to store in the registry. As the registry uses a hash table
with collision chaining, no absolute upper limit exists on the
number of objects that can be stored in it. However, for reasons
of efficiency, it is a good idea to choose a number that is
appropriate for your needs. To change the size later, use
ei_reg_resize()
. Notice that the number
you provide is increased to the nearest larger prime number.
Returns an empty registry on success, otherwise NULL
.
ei_reg *reg;
Removes all objects marked for deletion. When objects
are deleted with ei_reg_delete()
they are not
removed from the registry, only marked for later removal.
On a later backup to Mnesia
, the
objects can also be removed from the Mnesia
table. If you are
not backing up to Mnesia
, you may wish to remove the objects
manually with this function.
reg
is a registry containing objects marked for
deletion.
Returns 0
on success, otherwise -1
.
ei_reg *reg;
int newsize;
Changes the size of a registry.
newsize
is the new size to make the registry. The
number is increased to the nearest larger prime number.
On success, the registry is resized, all contents
rehashed, and 0
is returned. On failure, the
registry is left unchanged and -1
is returned.
int fd;
ei_reg *reg;
const char *mntab;
The contents of a Mnesia
table are read into the registry.
fd
is an open connection to Erlang.Mnesia
3.0 or later must be running on the Erlang node.reg
is the registry where the data is to be placed.mntab
is the name of theMnesia
table to read data from.
Notice that only tables of a certain format can be
restored, that is, those that have been created and backed up to
with ei_reg_dump()
. If the registry was not empty
before the operation, the contents of the table are added to the
contents of the registry. If the table contains objects with the
same keys as those already in the registry, the registry objects
are overwritten with the new values. If the registry
contains objects that were not in the table, they are
unchanged by this operation.
After the restore operation, the entire contents of the registry is marked as unmodified. Notice that this includes any objects that were modified before the restore and not overwritten by the restore.
Returns 0
on success, otherwise -1
.
ei_reg *reg;
const char *key;
double f;
Creates a key-value pair with the specified key
and floating point value f
. If an object already
exists with the same key
, the new value replaces
the old one. If the previous value was a binary or string, it is
freed with free()
.
reg
is the registry where the object is to be placed.key
is the object name.f
is the floating point value to assign.
Returns 0
on success, otherwise -1
.
ei_reg *reg;
const char *key;
int i;
Creates a key-value pair with the specified key
and integer value i
. If an object already exists
with the same key
, the new value replaces the old
one. If the previous value was a binary or string, it is freed with
free()
.
reg
is the registry where the object is to be placed.key
is the object name.i
is the integer value to assign.
Returns 0
on success, otherwise -1
.
ei_reg *reg;
const char *key;
const void *p;
int size;
Creates a key-value pair with the specified key
whose "value" is the binary object pointed to by p
.
If an object already exists with the same key
,
the new value replaces the old one. If the previous value was a
binary or string, it is freed with free()
.
reg
is the registry where the object is to be placed.key
is the object name.p
is a pointer to the binary object. The object itself must have been created through a single call tomalloc()
or a similar function, so that the registry can later delete it if necessary by callingfree()
.size
is the length in bytes of the binary object.
Returns 0
on success, otherwise -1
.
ei_reg *reg;
const char *key;
const char *s;
Creates a key-value pair with the specified key
whose "value" is the specified string s
. If an
object already exists with the same key
, the new
value replaces the old one. If the previous value was a binary or
string, it is freed with free()
.
reg
is the registry where the object is to be placed.key
is the object name.s
is the string to assign. The string itself must have been created through a single call tomalloc()
or similar a function, so that the registry can later delete it if necessary by callingfree()
.
Returns 0
on success, otherwise -1
.
ei_reg *reg;
const char *key;
int flags;
v (see below)
Creates a key-value pair with the specified key
whose value is specified by v
. If an object already
exists with the same key
, the new value replaces
the old one. If the previous value was a binary or string, it is freed
with free()
.
-
reg
is the registry where the object is to be placed. -
key
is the object name. -
flags
indicates the type of the object specified byv
. Flags must be one ofEI_INT
,EI_FLT
,EI_STR
, andEI_BIN
, indicating whetherv
isint
,double
,char*
, orvoid*
.If
flags
isEI_BIN
, a fifth argumentsize
is required, indicating the size in bytes of the object pointed to byv
.
If you wish to store an arbitrary pointer in the registry,
specify a size
of 0
. In this case, the
object itself is not transferred by an
ei_reg_dump()
operation, only the pointer
value.
Returns 0
on success, otherwise -1
.
ei_reg *reg;
const char *key;
struct ei_reg_stat *obuf;
Returns information about an object.
reg
is the registry containing the object.key
is the object name.obuf
is a pointer to anei_reg_stat
structure, defined as follows:
struct ei_reg_stat { int attr; int size; };
In attr
the attributes of the object are stored
as the logical OR of its type (one of EI_INT
,
EI_FLT
, EI_BIN
, and EI_STR
),
whether it is marked for deletion (EI_DELET
), and whether it
has been modified since the last backup to Mnesia
(EI_DIRTY
).
Field size
indicates the size in bytes required
to store EI_STR
(including the terminating 0
) and
EI_BIN
objects, or 0
for EI_INT
and
EI_FLT
.
Returns 0
and initializes obuf
on success,
otherwise -1
.
ei_reg *reg;
struct ei_reg_tabstat *obuf;
Returns information about a registry. Using information returned by this function, you can see whether the size of the registry is suitable for the amount of data it contains.
reg
is the registry to return information about.obuf
is a pointer to anei_reg_tabstat
structure, defined as follows:
struct ei_reg_tabstat { int size; int nelem; int npos; int collisions; };
Field size
indicates the number of hash positions
in the registry. This is the number you provided when you
created or last resized the registry, rounded up to the nearest
prime number.
nelem
indicates the number of elements stored in the registry. It includes objects that are deleted but not purged.npos
indicates the number of unique positions that are occupied in the registry.collisions
indicates how many elements are sharing positions in the registry.
On success, 0
is returned and
obuf
is initialized to contain table statistics,
otherwise -1
is returned.