wxScrolledWindow
See external documentation: wxScrolledWindow.
See external documentation:
This class is derived (and can use functions) from:
wxPanel
wxWindow
wxEvtHandler
Functions
new() -> wxScrolledWindow()
See
new(Parent) -> wxScrolledWindow()
Parent = wxWindow() (see module wxWindow)
Equivalent to new(Parent, []).
new(Parent, Option::[Option]) -> wxScrolledWindow()
Parent = wxWindow() (see module wxWindow)
Option = {winid, integer()} | {pos, {X::integer(), Y::integer()}} | {size, {W::integer(), H::integer()}} | {style, integer()}
See
calcScrolledPosition(This, Pt) -> {X::integer(), Y::integer()}
This = wxScrolledWindow()
Pt = {X::integer(), Y::integer()}
See
calcScrolledPosition(This, X, Y) -> {Xx::integer(), Yy::integer()}
This = wxScrolledWindow()
X = integer()
Y = integer()
See
calcUnscrolledPosition(This, Pt) -> {X::integer(), Y::integer()}
This = wxScrolledWindow()
Pt = {X::integer(), Y::integer()}
See
calcUnscrolledPosition(This, X, Y) -> {Xx::integer(), Yy::integer()}
This = wxScrolledWindow()
X = integer()
Y = integer()
See
enableScrolling(This, X_scrolling, Y_scrolling) -> ok
This = wxScrolledWindow()
X_scrolling = boolean()
Y_scrolling = boolean()
See
getScrollPixelsPerUnit(This) -> {PixelsPerUnitX::integer(), PixelsPerUnitY::integer()}
This = wxScrolledWindow()
See
getViewStart(This) -> {X::integer(), Y::integer()}
This = wxScrolledWindow()
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doPrepareDC(This, Dc) -> ok
This = wxScrolledWindow()
Dc = wxDC() (see module wxDC)
See
prepareDC(This, Dc) -> ok
This = wxScrolledWindow()
Dc = wxDC() (see module wxDC)
See
scroll(This, X, Y) -> ok
This = wxScrolledWindow()
X = integer()
Y = integer()
See
setScrollbars(This, PixelsPerUnitX, PixelsPerUnitY, NoUnitsX, NoUnitsY) -> ok
This = wxScrolledWindow()
PixelsPerUnitX = integer()
PixelsPerUnitY = integer()
NoUnitsX = integer()
NoUnitsY = integer()
setScrollbars(This, PixelsPerUnitX, PixelsPerUnitY, NoUnitsX, NoUnitsY, Option::[Option]) -> ok
This = wxScrolledWindow()
PixelsPerUnitX = integer()
PixelsPerUnitY = integer()
NoUnitsX = integer()
NoUnitsY = integer()
Option = {xPos, integer()} | {yPos, integer()} | {noRefresh, boolean()}
See
setScrollRate(This, Xstep, Ystep) -> ok
This = wxScrolledWindow()
Xstep = integer()
Ystep = integer()
See
setTargetWindow(This, Target) -> ok
This = wxScrolledWindow()
Target = wxWindow() (see module wxWindow)
See
destroy(This::wxScrolledWindow()) -> ok
Destroys this object, do not use object again