wxGauge
See external documentation: wxGauge.
See external documentation:
This class is derived (and can use functions) from:
wxControl
wxWindow
wxEvtHandler
Functions
new() -> wxGauge()
See
new(Parent, Id, Range) -> wxGauge()
Parent = wxWindow() (see module wxWindow)
Id = integer()
Range = integer()
Equivalent to new(Parent, Id, Range, []).
new(Parent, Id, Range, Option::[Option]) -> wxGauge()
Parent = wxWindow() (see module wxWindow)
Id = integer()
Range = integer()
Option = {pos, {X::integer(), Y::integer()}} | {size, {W::integer(), H::integer()}} | {style, integer()} | {validator, wx_object() (see module wx)}
See
create(This, Parent, Id, Range) -> boolean()
This = wxGauge()
Parent = wxWindow() (see module wxWindow)
Id = integer()
Range = integer()
Equivalent to create(This, Parent, Id, Range, []).
create(This, Parent, Id, Range, Option::[Option]) -> boolean()
This = wxGauge()
Parent = wxWindow() (see module wxWindow)
Id = integer()
Range = integer()
Option = {pos, {X::integer(), Y::integer()}} | {size, {W::integer(), H::integer()}} | {style, integer()} | {validator, wx_object() (see module wx)}
See
getBezelFace(This) -> integer()
This = wxGauge()
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getRange(This) -> integer()
This = wxGauge()
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getShadowWidth(This) -> integer()
This = wxGauge()
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getValue(This) -> integer()
This = wxGauge()
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isVertical(This) -> boolean()
This = wxGauge()
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setBezelFace(This, W) -> ok
This = wxGauge()
W = integer()
See
setRange(This, R) -> ok
This = wxGauge()
R = integer()
See
setShadowWidth(This, W) -> ok
This = wxGauge()
W = integer()
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setValue(This, Pos) -> ok
This = wxGauge()
Pos = integer()
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pulse(This) -> ok
This = wxGauge()
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destroy(This::wxGauge()) -> ok
Destroys this object, do not use object again